Character Animation Program
This course is intended for people
interested in animation for Gaming, Cartoon animation, TV Commercials and
Movies Special Effects. It covers animation theory and practice for 2D and 3D
computer based character animation.
The program offers an
intense study of the principles of animation, layout and design for animation,
and a complete understanding of the production process. Courses are designed to
provide a thorough understanding of the most popular forms of computer graphics
and animation as they are being produced today.
Must finish the Broadcast Animation Course before taking this
course
COURSE TRACKS:
§
Animation Level 1 (CA-01) :
o
Drawing
for Animation :
§
Still
live drawing
§
Modelling
with clay
§
Character
construction)
-
Line
of action
-
Expressions
-
Gesture
o
Digital
Animation (1):
§
Modelling
organic forms:
-
Low
Polygon and box modelling.
-
Nurbs and Patches.
§
Bones
and character hierarchy
§
Character
skinning with "Physique".
§
Free
form animation.
§
Animation Level 2 (CA-02 :
§
Principles
of Animation
-
Volume
-
Weight
-
Wave
Principle.
-
Stretch
and Squash
§
Basics
of Animation
§
Layout
and Story
§
Staging
§
Storyboarding
o
Digital
Animation (2):
§
Footstep
animation
§
Interacting
with Objects.
§
Advanced
"Physique"
§
Facial
Animation and lip-sync
Software used: Digital
Video TOONZ, 3DS Max 7, Character Studio